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Brief History...

In 2002, Andrew "Argyll" Spearin, the original founder and director of Insurgency, begun his basic training for the Canadian Army. Being an avid Gamer, Spearin was inspired to think about why first-person-shooter war games seemed to get things all wrong.

As a result, he seeked out to develop a multiplayer game that featured squad-based realism and a feeling of scale representing that of a real war environment. Unfortunately, some time into the mod's development, Spearin was not able to continue his position as leader due to time constraints. Before Andrew stepped down, he passed the torch over to Jeremy Blum, the original founder and director of Red Orchestra.

Despite Andrew not being around anymore, we've tried to shape the mod around his original vision. The mod has undergone a lot of change and downtime over it's development, but we've worked hard to mould Insurgency into what it has become today.

The pieces are finally coming together and we are all quite proud of our accomplishments. With a release just ahead of us, this is a key moment in the history of the mod, which we feel is just one of many to come in the near future...





The Concept...

Insurgency's primary concept is to create an immersive online combat experience for the player,with an emphasis on teamwork and realistic elements to create intense firefights in detailed urban environments. The first scenario is set during the present war in Iraq, after the fall of the government and the uprising insurgency that followed as a result.

Specially designed teams will help to make INS a fun and unique gaming experience to both tactical and casual gamers. If your play style is more geared towards using real tactics, teamwork, communication, and personal skill, then the Conventional teams will likely be your favorite. If you just want to get into the action and have some fun, grab your AK47 or RPG and let loose as a Guerrilla or Paramilitary fighter. INS aims to please both those tactical and casual fans and we believe it will be a great game for clans/squads/tactical units.

Welcome to 21st Century Warfare

             Insurgency (INS) is a total conversion modification using Valve Software's Source Engine. Insurgency immerses you, as the player, into an intense and realistic online combat experience.

Set on the modern battlefields, Insurgency simulates modern infantry combat that doesn’t just encourage the use of teamwork and tactics, but makes it a requirement of survival. On the streets of Iraq it is not safe to be alone. Go head to head with guerrillas, insurgents and resistance fighters, simulating the extreme conditions faced on today's battlefields.

Engage in urban warfare where every window, doorway or road block is a potential ambush point and every object on the street needs to be watched with care. Fight against the occupation from behind windows and burned cars, with your finger on the trigger and an unsuspecting patrol down the street getting ever closer. Whatever you choose to do, Insurgency is sure to get your pulse racing and make your breathing feel heavy while you engage in such a unique and original combat experience.

The Battlefield...

Insurgency will take you across the modern battlefield, engaging in intense firefights and battles as a member of either a highly organized and equipped conventional force (US Marines), or as an unconventional fighter that uses a combination of firepower and bravery to take on their sometimes overwhelming opponent (Insurgents).

Players will find themselves caught in explosive battles across Almaden, Baghdad, Haditha, Karkar and Ramadi, moving from the dusty, battered streets, to taking cover behind vehicles and inside store fronts. keep your eyes open for the enemy as you and your team seek out to accomplish the mission's objectives. Capturing ground wherever possible, pushing into the front lines and driving the enemy back.

With an urban battlefield, Strong tactics, teamwork, and leadership are essential for victory to be accomplished in the challenge of modern infantry combat.